Middle Ages in Modern Games Conference

Category: Event

This conference considers the Middle Ages and Medievalism in Modern Games. We invite analytical ‘papers’ (comprising 400-500 words of text or 5-minute videos) and sessions of 3 to 5 papers which address any aspects of the medieval period or medievalism in any and all forms of modern games. We particularly welcome papers addressing the central conference themes of ‘Globalities’ and ‘Regionalities’. The conference will be conducted remotely and there will be no registration fee. To promote accessibility and inclusivity, the event runs asynchronously across time zones. Topics may include (but are not restricted to): •Regional and International Game Development •Extra-European Perspectives •Game Mechanics of Globalism •Modding and Counterplay •Regionalisation of Medievalist Games •National Schools of Medievalist Game Studies •Anglocentrism in Development and Play •Global Fantasy Worlds and Peoples •Non-Anglophone Research and Games •Roleplaying across Culture and Race •Controversy in and Around Global Medievalist Games •Regional and National Gaming Communities •Indigeneity and Colonialism •Minority Cultures and Languages within Europe •Distinguishing Cultures in Play and Mechanics •Medieval Travellers in Games •Stereotypes, Racism and Xenophobia

Initiator(s):
Centre for Medieval and Renaissance Research at the University of Winchester

Deadline: 03.05.2025

https://middleagesinmoderngames.net/announcements/call-for-papers-mamg-2025/

Event

Middle Ages in Modern Games Conference
03.06.2025 - 06.06.2025

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Post created by: Lymor Wolf Goldstein

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